Sunday, 12 February 2012

Winter and whatnot

So I recently invested in a smartphone

Despite all my hesitation to join a trend I've always been sort of uncomfortable with, and hardly anxious to join the growing legion of social media addicts trying to stand up on a mire of bad tweets and facebook faux pas, it's pretty awesome. The joy of soundboards and that one awesome lightsaber app have worn off by this point, and I find myself involved in some of the genuinely cool free games you can get on the Android marketplace. I hate casual games in most instances because they can only keep my fleeting attention span in check for a few minutes here and there, but there's one I have been indulging in quite a lot, more so than 'harder' games at the moment because I simply don't have the time to sit down and play like I used to. One such game is Wind Up Knight, a charming but challenging platformer with some tight controls, which I found surprising for a touch screen game. It seems like it would be more at home on the DS, but plays very nicely on my Xperia.

What I've probably been reveling in most aside from the marketplace is the fantastic camera. It's not perfect, but it's a gigantic step up from my previous faithful companion, the Sony Ericcson Cyber-Shot (Who served well for several years). And what should happen but the day after I get my shiny new phone? Snow! Lots of snow!

And a very patient girlfriend: 

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I still haven't gotten into the habit of tweeting every half second but I'm fine with that. It's proven extremely useful as a budding journalist, having the internet at my fingertips, and hopefully will prove its full worth over the next few months of being all over the place in London, Brighton, and various other areas of Surrey and Sussex. 

-SZ

Wednesday, 8 February 2012

A little on the personal side

I'm going to take a rare break from my attempted-professional posts and touch on some slightly personal stuff (Don't worry, I'm not going to get all weepy) so if you have no interest in that, don't read this post, 'cause there's nothing here for you. I may also swear a lot.

I'm not going to say that I was 'born' to write, because that's bullshit on so many levels. But there's definitely something in my blood, a drive so voracious and annihilistic that it demands my life's attention. I started at eleven years old, writing short fantasy novels inspired by old RPGs like Breath of Fire and Terry Pratchett's children's stories. The Hobbit was the be-all and end-all of literature for me then, and in a way I miss that time. I was so naíve at the time that I actually believed it would be as simple as to write something and it would somehow magically appear from the ether as a book, and readers, well, they'd just read it because it was a book. 

In short, I was no different to any other kid with stars in their eyes. And I don't assume to be now, which some friends may find hard to believe. Throughout my evolution as a person and a writer, I have known that "I" am not important, in my writing. Which is why I remove as much of myself from my work as I can, leaving only what's needed - cold, hard, regurgitated facts, and straight personal truth in opinion pieces. If I think something's good, I'll praise it to the very best of my literary powers, and I'm as careful as my reckless ways allow when it comes to getting things right and providing balance over bias. If something's bad or I just take a disliking to it, I'll yell about it for as long as I can get away with, or just rip it to shreds with a few barbs of sarcasm.

But I'll always try and keep that balance there, because that is the single most important rule, in my book. As a writer, maintaining balance in your work is paramount. It should always be right there at the forefront, because not everything you write will please people, not everything you write will be good, but if you have that balance there, you're in the clear. For a writer, especially a journalist, it's the line between you and those raving lunatics who write for the Daily Mail and send mindless hatemail to advice columns. It's the line between you and whatever you think your soul is. 

Writing is important to me. It's my sole imperative, my own embedded reason to exist, from which everything else grows and expands. Back in my early, early teens I used to churn out directionless fiction every day. I didn't care if it was good, I just cared that it was there. During my typical teenage angst phase I would write and listen to music. Pretty much anything, in fact, until my tastes started to develop and I found my own little niche in teenage culture. I guess that's how music and writing became so intertwined in my head. I can't do one without the other. 

It was such a defining part of my life that when I began my little rebellions, I started acting out against myself. I would refuse to give in to the compulsion to write, and I started trying to drill it out of my life. Fuck knows why, but I just thought it was some stupid leftover part of my childhood. After a good few years of that, I was unhappy, deeply. Games had taken over my life and my spare time, of which there was plenty. I had gotten fat, my hair was long and lank because I just didn't do anything with it. To top it off I decided to study media at college because I figured I could pretend I knew what I wanted to until something came along. I kept telling myself I could work in film, and I deluded myself in that vein for a while.

To cut things short, I grew up. Things started to change for me. I started writing again and it felt amazing. But slowly, so slowly I barely noticed it, I stopped writing fiction and moved into reviews, features, stuff like that. Eventually it would change what I wanted to do with my life, as so often happens, which is how I ended up studying Journalism at University. From then on I started throwing myself into life more. Rather than just taking life at a laidback pace, I vowed to take it by the horns, and so everything I did, I did with great enthusiasm. Like whatever I was doing at that very moment was the best thing in my life. I ended up with legions of Warhammer models to paint, a neglected bass amp in my spare room, so many books left on the shelf unread, and heaps of responsibilities to worry about alongside all the bits of myself I just didn't have time for.

I tried to do everything, but focused so hard on doing everything I could that I ended up doing nothing. I was too spoilt for choice on how to spend my time, so I stopped appreciating it. There were three major parts of my life, all time-consuming, all important. Literature, including the student magazine I put my heart into, and my own work, music, and finally, games - Warhammer, PS3, 360, and PC, the amount of games I bought and didn't play was disgusting. 

After a lot of worrying about what I was going to do, I came to one simple conclusion. As much as it sucked, one of those things was going to have to go. It's probably pretty obvious that gaming, mainly Warhammer, was the thing to go. With life picking up pace by the day, I can no longer afford to spend four hours playing one game when I have features to write, albums to review, coursework to be done. I love the hobby but compared to writing, it's nothing to me. 

It's as simple as that. My 'free time' and my 'work' are one and the same now. I can genuinely write work as recreation. When you're starting something that becomes a lifestyle like music journalism, it's hard to separate 'free time' and work time'. So I'm going to focus on my career now, because I want it to be my life. That's all. 

-SZ

(Regular content updates resume tomorrow)

Sunday, 5 February 2012

Prick of the week

 

The morons are out in force at the moment, with today's particular American dickwad coming out with this gem - 

"It's okay to rape a woman, because she's built for that!". Skip to 50 minutes in to see the drama and skip 49 minutes of redneck nonsense drivel. 

I've paraphrased, but this is the point that YouTuber WoodysGamertag raised in his latest livestream. According to him, women getting raped isn't that bad because 'women are built for vaginal sex'. That's right, if you're a woman, getting violently invaded in the worst possible way isn't that bad. Woah. As icing on the cake; this guy also makes advice videos for kids. Yep. Oh, younger generation. You so doomed. 

Bear in mind that the main subject of this video is essentially violence equating to machismo, and the word 'manliness' is repeated about fifty times in three minutes. So I doubt anyone takes it too seriously. I'm sure WoodysGamertag didn't mean to sound as blatantly ignorant of the horrifying crime he and his little bunch of pals were so casually bandying around like so much late night pub banter, but the fact remains he did, and laughed at it. 

If you want to defend what Woody said, I'm sorry, but you have nothing to stand on here. Regardless of context, he was fundamentally wrong in what he said, and deserves nothing but the internet's contempt. 

-SZ

Back to uni/work, and that stupid Bar Refe-whatever Coke Zero/PSP advert

After a lengthy winter break I'm finally back at UCA Farnham full-time (and back from an unannounced blogging hiatus).

I've got a chock-full year of education, games (From BioShock Infinite to the 6ED of 40K) and lots of student media work coming up. Here's a brief outline of what you can expect from ScreenZombie over the next few months. Since I'm working on a couple of different publications, this blog will serve as sort of a diary, with links to the interviews when they're written. I'll also host any of my own more opinionated pieces here. 

  • Interview with Gavin Dunne, AKA Miracle of Sound. This will be published on the Glue site.
  • Interview with Olli & the team from Almost Human Ltd. (Also Glue).
  • Video interview with DragonForce with a Hit the Floor colleague. (For HTF).
  • Interview with Anthony Rosner, director of IRL. (Glue again).
  • The ScreenZombie vlog will launch. Don't expect any typical vlogger jump cuts or money grabbing, this will purely be me faffing about on games, yelling mindlessly at musicians that don't know I exist, and occasionally advice/Q&A vids for junior journalists like myself. It's going to be incredibly awkward just to make this so you should probably watch just to see me squirm.
  • Battle reports, games events, and painted models, oh my - a ruthless organization of my Chaos/Tyranid/Skaven collection is resulting in some far more efficient painting and gaming.
  • There's also rumblings of my graphic novel, working title Steam, finally emerging from the bleak basement I shoved it in last year with a few collaborations with authors and artists shaping up. That may or may not be hosted here, depending on the blog's popularity at the time.

I have no doubt whatsoever that plenty more content will be arranged as the year goes on, but I can't promise regular updates just yet. 

That's my 'professional' life out of the way, now for another stinging, forced opinion.

Feels good.

This advert... what? Now rest assured I keep as up to date with the gaming industry as I can, as a freelance writer still clinging to voluntary positions in the vague hopes of getting a paid job someday. Using sex to sell videogames is a pretty standard, but dated method of pushing products. I'd like to think that the gamer community in general doesn't still appear to the outside world as Tron Guy or the Warcraft episode of South Park. Come on, whilst gaming had its roots as a hobby within a male audience, those times are past!

I'm not extolling the values of feminism here (Gender has no impact on intelligence or common sense, so it makes no difference to me) but using supermodels to push consoles just seems so very out of touch. If you're going to use sex to sell your product, at least be classy about it. I'm just glad that this wasn't some obnoxiously jiggling pneumatic peroxide blonde making blundering attempts to appear in with the gaming crowd. I'm not going to buy the PS Vita anyway, but this has done nothing to help my opinion of Sony. 

-SZ 

Friday, 3 February 2012

WEDNESDAY 13 AND MICHAEL MONROE @ ELECTRIC BALLROOM

This is a gig review I wrote and never uploaded back in December before my hiatus. I just found it! So here it is. 

WEDNESDAY 13 & MICHAEL MONROE @ THE ELECTRIC BALLROOM, DEC. 2ND

With Hanoi Rocks frontman Michael Monroe at their side, horrorpunk legends Wednesday 13 make a storming return to the greatest rock venues of Britain, for a series of absolutely terrifying gigs that make for a night you'll take to the grave.

Opening with Finnish glam metal upstarts Crashdiet and the legendary Michael Monroe, the night started on a high. Punks and rockers alike crammed into Camden's Electric Ballroom for a barrage of audio excellence. Entering the crowd one song into Michael Monroe's set was enough to feel just how charged up the audience was, sending old fans and new into a head-banging frenzy. They played the heaviest tracks from 2011's fantastic comeback  Sensory Overdrive, and a series of classic singles slowly building up to an entirely unexpected dose of nostalgia. After a solemn few words in Razzle's memory, Michael launched into some Hanoi Rocks classics, performed with just as much passion as he did back in Hanoi's heyday. It's intense, there's simply no other word for it. After all - how many bands these days whip out a smooth saxophone or harmonica solo mid-track? 

Hearing Motorvatin' and Back To Mystery City live these days is a dream come true, make no mistake. The thirty years between Michael and Hanoi Rocks' debut have not dulled the Scandinavian sleaze-king's musical god status, in fact, he's become even more furious in his older years. He's still at the top of his game, with no sign of slowing. The night had already peaked, surely Wednesday 13 would find this blistering act near impossible to follow?

At least a quarter of the crowd left when Michael did, but those who remained were going to be hard to impress after such a stunning performance. Wednesday 13 strode out onstage with trademark arrogance and set about doing their very best to do so. Despite some brilliant growled renditions of Bad Things, Morgue than Words, and a few singles from the 2011 album, it just didn't stand up to the energy of their opening act. Wednesday 13 are morbidly charming, infinitely charismatic and flawless in their performance, but it just did not impress in comparison to the act before them. Wednesday himself has more stage presence than Marilyn Manson, but even then not half as much as Monroe.

 If the band had a less established glam or punk act before them, or certainly one without the raw, sleazy power of Hanoi Rocks' frontman, they would have stolen the night. Even so they were definitely a compliment to a very, very memorable gig, and a show I'd go and see time and time again -  it just seemed that the headlining act and the supporting act got swapped around somehow, and that's unfortunate.

-SZ 

Thursday, 2 February 2012

IRL - A Blood Elf Paladin's Lament

IRL is a short, extremely well made documentary about the effects of WoW addiction produced by film student Anthony Rosner, over the course of six years - but while the approach may be lighthearted, the message remains just as pertinent.

If you have played World of Warcraft, or indeed, any other game that can easily consume so much time and money for a significant period of your life, you'll understand IRL from the beginning. For many, though, the addictive nature of such games is still a pretty alien concept - and Anthony does an excellent job of examining and explaining it.

As a teenager, WoW can easily become a substitute for socializing. If you're not all that sure of yourself and you don't have the confidence to put yourself out there, the chance to step into the shoes of a dragon slaying hero is hard to resist. Sure, you'll make friends, they'll be hunters, rogues, warriors and shamans, and you'll fight side by side for riches, legendary weapons, and acclaim across the land. It can easily fill a void for a time, and it's easy to become comfortable within it. It's fun, challenging, and can be extremely rewarding, but sometimes you do have to sit back and ask "Am I playing this because it's fun? Or am I playing it because I'm unhappy?"

IRL essentially asks this question, and does so in a very respectable fashion. It doesn't vilify WoW or gaming in any way, and even nods to the MMO's ability to bring people who normally would never have met together, it is simply a story of one man, and six years of his young life. Not for one moment does IRL suggest that WoW is evil, that the game itself was actively ruining his life, but that he was simply using it as a way of avoiding his own potential. The documentary is humble and never preachy, which makes the message hit home all the more.

Not only is IRL brilliant on an emotional level - what Anthony's trying to say is never lost in translation, the video's accessible to gamers and non gamers alike - but technically it shines, and it's a definitive example of just how great video game art can be. It's a raw diamond amongst a growing coal pile of shoddy and desperate machinima craving their YouTube partnerships.

There are more than a few reasons people get addicted to gaming - love lives, or lack thereof, unemployment, depression, or just a general lack of enthusiasm for everyday parts of life such as work, college, and friends and family. It can be a welcome respite from some of the unpleasant aspects of the modern world, but it should never replace it entirely. All the achievements, all of the epic gear drops, all of the mounts and the titles - none of it will ever compare to what you could achieve IRL if you put your mind to it.

You can find IRL on facebook here: http://www.facebook.com/irlmovie

-SZ